Enterprise Together with KSC
Wizschool
India
Company Overview
Lower the barriers to text-based coding and software sharing(distribution) and Provide the platform for creating high-quality software with Compiler-based AI systems
Sectors
- EdTech
Project Summary
- AI-based online SW training services and SW creation · sharing platform
Business Model
- Revenue model License Fee Profit, Number of paid users
- Key Customer Schools and Education Agencies, Local Startup
Major Performance
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Sales
- 2018-₩110,000,000
- 2019-₩20,000,000
- 2020-₩866,000,000
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Investment
- cumulative investment fund ₩5,402,000,000, Spring Camp, Capstone Partners, Daekyo Investment, F&F partners
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Employees
- 2018-5
- 2019-12
- 2020-33
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Patent
- Patent Registration 2, Application 2
Overseas Expansion
Stage
Entering overseas markets
Status
- Signing the contract with Chinese partners and product making in progress.
- Preparing to enter Indonesia Market.
Performance
Foreign subsidiary establish, Overseas sales
Short-term goals in three years
- Bridging the gap between Scratch and Unity and Unreal.
- Becoming the norm in the software creation market.
- Leading software beginner programs, software creation programs and the largest software creation playground.
- Become a unicorn company
- Commercialized in at least five countries
Products / Services
1
2
- Target Country
- India
- Date of Establishment
- Sep 04, 2018
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- k@wizschool.io k@wizschool.io
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- Website
- https://wizschool.io https://wizschool.io
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- Location
- Gangnam-gu, Seoul, Korea
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- CEO
- Yongmo Liang
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- Founder’s Background
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- MiLook, Inc. / CTO(2015.03~2017.02)
- Baidu, Inc. / Senior Engineer & Evangelist(2011.11~2013.06)
- Samsung Electronics / Software Engineer(2008.02~2011.01)
- Seoul National University / M.S., EECS(2006~2008)
- Beijing Normal University / B.S., Physics(2000~2004)